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000086_owner-lightwave@webcom.com_Wed Jun 7 03:18:08 1995.msg
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From: harlock@raindrop.ranma.com (Mike Harlock)
Message-Id: <20c8dbc5.2ccac-harlock@raindrop.ranma.com>
Subject: Fractal noise loop points...
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To: lightwave@webcom.com
Date: Wed, 7 Jun 95 03:19:39
Organization: Raindrop Graphics
Sender: owner-lightwave@webcom.com
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Could someone repost the formula for calculating loop points for fractal
noise? (I remember it being possible) i.e. I want a seamless loop over
a certain amount of frames, or I want to calculate where the loop point
will be given an already set texture velocity....
Thanks,
--Mike
--
harlock@raindrop.ranma.com (Mike Harlock) sent this message.
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